About Me

This section is where you can find more about me



Tools

(From engines to creative apps, not all are included here)

Qubicle Voxel Editor
0%
UE5
0%
Blender
0%
Photoshop
0%
Substance Painter
0%
Unity
0%
Aseprite
0%

Languages

(CSS isn't really one, so I'm using this term lightly)

Blueprints
0%
HTML
0%
Python
0%
CSS
0%
C++
0%
C#
0%
JavaScript
0%
View Timeline

Education


I studied computer science in secondary school as one of my GCSEs this made me want to get into coding. To do this I went to college to study a Level 3 BTEC in Games Development. In which I used Blender, Unreal Engine Blueprints, Substance Painter and much more to create and design two game projects. I am currently pursuing university to get a bachelors degree in game development to continue my learning.

Experience


I started using UE5 in 2022 from there I gained a strong understanding of the blueprint system and UMG. Using tools such as Bender, Substance Painter and Photoshop I have expanded my knowledge of game development. I have made a few games to date, some of them I made for game jams where I try and develop my skills and some personal projects. Over the years I have delved into Unreal Blueprints and UMG, but recently I have started utilizing Unity and Unreal C++. I do want to learn some more about Unreal Slate.


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